On Thursday, 7 Generation Games sent me on my first-ever networking assignment. Lucky for me, the event I attended was a drinkubator. This made it fun and easy to engage with the other attendees as each new encounter generally prompted the order of another cocktail. “I could get used to […]
Daily Archives: July 21, 2013
“Game design is 10% inspiration and 90% staring at math trying to figure out why things don’t work.” Thank you Stephen Mangold @steve85uk on twitter for that almost completely true quote. Actually, it’s more like 10% inspiration, 30% staring at code and 60% a bunch of stuff I hadn’t really […]