Whenever I read articles about the need for more diversity in tech start-ups it is with mixed feelings. While I completely agree with the sentiment that we need more than “Zuckerberg clones selling to yuppies”, the typical comment like in this Fast Company article that companies targeting a diverse market […]
Yearly Archives: 2013
On Thursday, 7 Generation Games sent me on my first-ever networking assignment. Lucky for me, the event I attended was a drinkubator. This made it fun and easy to engage with the other attendees as each new encounter generally prompted the order of another cocktail. “I could get used to […]
The Intern Diaries: “Drinkubator Discoveries”
“Game design is 10% inspiration and 90% staring at math trying to figure out why things don’t work.” Thank you Stephen Mangold @steve85uk on twitter for that almost completely true quote. Actually, it’s more like 10% inspiration, 30% staring at code and 60% a bunch of stuff I hadn’t really […]
The Unexpected Pieces (& People) in Game Design
Here at 7 Generation Games, we’ve been working on perfecting our pitch. Contrary to what it might seem like when you see someone present an outstanding pitch, a pitch that looks effortless is anything but. We all know those people who say, “I don’t want to practice what I’m going […]
Pitch Perfect
Returning home this week after my in-office visit to Santa Monica, I found myself moving at a snail’s rate as I ventured south on the 101 Freeway during rush hour. A poor move on my part, I know. But after a few minutes of frustration, I began to see this […]
The Intern Diaries: “What’s Lacking In Education Today?”
The names have been changed to protect the clueless …. So, I went to a meet-up on gaming a while back where people who had NO experience in education, science, engineering or mathematics talked about how they were going to program games for STEM. They said things like, The government […]
Why our Meet-up Rocked (and others didn’t)
Hello 7 Gen Games fans, users, and supporters! My name is David. I am the company’s new intern, or as we like to call it here at 7 Gen Games, the new “Research Associate.” Sounds more official, doesn’t it? Anyways, as a RA this summer, it will be my duty […]
The Intern Diaries
I just finished Level 0 of the upcoming Fish Lake game. Level 0 in each game has two purposes: Be a fun way to learn how to play the game. Players walk around in a 2-D version of the “real” virtual world. They shoot things, jump, move around, learn to […]
Why did you shoot the grandfather?
Will you be in Las Vegas this Friday? Do you work in education (either for a school, district, educational technology company or are somehow tied to education)? Did you back us on Kickstarter? If you answered yes to at least two of those questions, you’re invited to the 7 Generation […]
Will You Be In Vegas This Friday? Check out 7 ...
Teachers are awesome – and let’s be honest, they don’t always get a lot of gratitude. There are days when, after a full day in the classroom, they feel like Miesha Tate’s arm after a fight with Ronda Rousey, and yet, they get up the next day and go out […]
Teacher/Kickstarter Appreciation: 7 Generation Games in Vegas this Friday
Whether it comes to learning math, reading, programming or sports, we don’t believe just in quality time. We like great big, heaps of quantity time. Our games are like comic books. They are fun to play, they aren’t big budget, they have a story and characters, and they come out […]
Why We’re Selling Our Games Like a Comic Book
I completely disagree that anyone can build an educational game, or even any game programmer or educator. You need to understand the area of education you are trying to teach, in our case, math. You also need to understand what makes kids play a game, what kids need to learn, […]