7GenGames



robots loose in the Time Travel Academy 1
In my last post, I got most of the Killer Robots game laid out. I did the following: Decided on a story line Got the artwork Created the first screen, the classroom Wrote a function to get the robots to move and another function to get the robots to turn […]

Game design steps with killer robots





Why should we memorize math? I’m astounded that some people consider memorization a universal evil because “We have the internet.” Multiplication tables are searchable in my notes or my device, but are in frequent use. Optimizing learning by memorizing the basics is time and energy well-spent for the long haul. […]

The Case for Memorization