Welcome to our company!
It’s your first day at 7 Generation Games. Congratulations. This syllabus – or overview of everything we will be doing in the next few weeks – gives you a full breakdown all 10 sessions.
LEVEL 1: Intro to Game Design
Introduction to all things game design. A brief overview of what to expect from the class and introduction to game design, including:
What do we do in these workshop sessions?
Who does what in the game design process? What are the basic jobs in a game studio?
An intro to basic terminology around game design.
Activity: Vocab Games
Activity: Play Game(s) and “What’s this game about?” sheet
LEVEL 2: Testing
Testing: Your entry into the world of Game Design.
Learn about Bugs and Enhancements.
Intro to Bugzilla.
Activity: Start testing and filing bugs.
LEVEL 3: Become a Designer
Using stories to bring characters to life.
Learn about Backstories.
Activity: Create a character backstory.
Activity: Designing Your Game – Story
LEVEL 4: Creative Director
Learn about how ideas become games.
Activity: Understanding Types of Games
Activity: Design Cards
Activity: Designing Your Game – Mechanics
LEVEL 5: Project Management
Learn what a project manager does.
Activity: Team Meeting
Level 6: Art
Learn about art and animation.
Activity: Concept Art
Activity: Designing Your Game – Art
Level 7: Sounds
Learn about types of sound and how it’s used in games.
Activity: Looking for sounds
Activity: Designing Your Game – Sound
Level 8: Code
Learn about coding.
Level 9: Preparing to Pitch
Working together to craft a design
Presentation Tips
Activity: Prepare Design Presentation
Level 10: Game Design Meeting
Pitch Your Level for 7 Generation Games